
Turn your walking pad into movement controls for the PC games you already love.
Keep your keyboard or controller for combat, turning and everything else.
Interactive concept
Interactive simulation — no treadmill connected.

Your real-world walking would control forward movement.
It's meant to enhance PC games you already own — not replace them with a separate walking game.
Keep your normal controls for combat, direction changes and everything else.
Proposed experience. Game compatibility is tested game by game.
Connect a compatible walking input source
Configure forward movement once
Walk to explore — normal controls for the rest
Intended workflow on Windows. Hardware compatibility is still being tested — no plug-and-play promise.
Tell us your system, walking pad and game. Takes 30 seconds and decides which setups we support first.
Founding lifetime license
Get the first supported version of WalkQuest for a one-time payment of €29.
Windows first. Mac & Linux may follow based on demand.
No. WalkQuest is in development. The demo on this page is a simulation, not a working treadmill connection.
Not guaranteed. The first release will support a small number of verified pads. Use “Check my setup” to tell us yours — we prioritise the most requested models.
The plan is a standard forward-movement input that many PC games accept, but every game must be tested. We won't list a game as supported until it's verified.
We'll publish a delivery date before checkout opens. No date is promised yet.
Refund terms will be published before checkout opens. Technical questions like input delay and stopping behaviour are being tested now — we'll share results honestly.